Diff for /loncom/loncnew between versions 1.26 and 1.30

version 1.26, 2003/09/30 11:11:17 version 1.30, 2003/10/27 10:09:21
Line 45 Line 45
   
 # Change log:  # Change log:
 #    $Log$  #    $Log$
   #    Revision 1.30  2003/10/27 10:09:21  foxr
   #    Tighten up a few compares to eq and flip a few debug levels around... nothing
   #    critical
   #
   #    Revision 1.29  2003/10/21 14:24:42  foxr
   #    Fix little typo that may explain growth of connections
   #
   #    Revision 1.28  2003/10/14 15:36:21  albertel
   #    - making it easier to run loncnew,
   #       /etc/init.d/loncontrol startnew
   #       /etc/init.d/loncontrol restartnew
   #      will now start loncnew in place of lonc
   #
   #    Revision 1.27  2003/10/07 11:23:03  foxr
   #    Installed and tested code to process reinit in parent server.
   #
 #    Revision 1.26  2003/09/30 11:11:17  foxr  #    Revision 1.26  2003/09/30 11:11:17  foxr
 #    Add book-keeping hashes to support the re-init procedure.  #    Add book-keeping hashes to support the re-init procedure.
 #  #
Line 172  my $MaxConnectionCount = 10; # Will get Line 188  my $MaxConnectionCount = 10; # Will get
 my $ClientConnection = 0; # Uniquifier for client events.  my $ClientConnection = 0; # Uniquifier for client events.
   
 my $DebugLevel = 0;  my $DebugLevel = 0;
 my $NextDebugLevel= 10; # So Sigint can toggle this.  my $NextDebugLevel= 2; # So Sigint can toggle this.
 my $IdleTimeout= 3600; # Wait an hour before pruning connections.  my $IdleTimeout= 3600; # Wait an hour before pruning connections.
   
 #  #
Line 189  my $ConnectionCount = 0; Line 205  my $ConnectionCount = 0;
 my $IdleSeconds     = 0; # Number of seconds idle.  my $IdleSeconds     = 0; # Number of seconds idle.
 my $Status          = ""; # Current status string.  my $Status          = ""; # Current status string.
 my $RecentLogEntry  = "";  my $RecentLogEntry  = "";
 my $ConnectionRetries=5; # Number of connection retries allowed.  my $ConnectionRetries=2; # Number of connection retries allowed.
 my $ConnectionRetriesLeft=5; # Number of connection retries remaining.  my $ConnectionRetriesLeft=2; # Number of connection retries remaining.
   
 #  #
 #   The hash below gives the HTML format for log messages  #   The hash below gives the HTML format for log messages
Line 400  sub Tick { Line 416  sub Tick {
  if ($ConnectionRetriesLeft > 0) {   if ($ConnectionRetriesLeft > 0) {
     my $Connections = ($Requests <= $MaxConnectionCount) ?      my $Connections = ($Requests <= $MaxConnectionCount) ?
  $Requests : $MaxConnectionCount;   $Requests : $MaxConnectionCount;
     Debug(1,"Work but no connections, start ".$Connections." of them");      Debug(5,"Work but no connections, start ".$Connections." of them");
     my $successCount = 0;      my $successCount = 0;
     for (my $i =0; $i < $Connections; $i++) {      for (my $i =0; $i < $Connections; $i++) {
  $successCount += MakeLondConnection();   $successCount += MakeLondConnection();
     }      }
     if($successCount == 0) { # All connections failed:      if($successCount == 0) { # All connections failed:
  Debug(1,"Work in queue failed to make any connectiouns\n");   Debug(5,"Work in queue failed to make any connectiouns\n");
  EmptyQueue(); # Fail pending transactions with con_lost.   EmptyQueue(); # Fail pending transactions with con_lost.
     }      }
  } else {   } else {
     ShowStatus(GetServerHost()." >>> DEAD!!! <<<");      ShowStatus(GetServerHost()." >>> DEAD!!! <<<");
     Debug(1,"Work in queue, but gave up on connections..flushing\n");      Debug(5,"Work in queue, but gave up on connections..flushing\n");
     EmptyQueue(); # Connections can't be established.      EmptyQueue(); # Connections can't be established.
  }   }
                 
Line 458  sub ServerToIdle { Line 474  sub ServerToIdle {
     my $Socket   = shift; # Get the socket.      my $Socket   = shift; # Get the socket.
     delete($ActiveTransactions{$Socket}); # Server has no transaction      delete($ActiveTransactions{$Socket}); # Server has no transaction
   
     &Debug(6, "Server to idle");      &Debug(5, "Server to idle");
   
     #  If there's work to do, start the transaction:      #  If there's work to do, start the transaction:
   
     my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction      my $reqdata = $WorkQueue->dequeue(); # This is a LondTransaction
     unless($reqdata eq undef)  {      if ($reqdata ne undef)  {
  Debug(9, "Queue gave request data: ".$reqdata->getRequest());   Debug(5, "Queue gave request data: ".$reqdata->getRequest());
  &StartRequest($Socket,  $reqdata);   &StartRequest($Socket,  $reqdata);
   
     } else {      } else {
   
     #  There's no work waiting, so push the server to idle list.      #  There's no work waiting, so push the server to idle list.
  &Debug(8, "No new work requests, server connection going idle");   &Debug(5, "No new work requests, server connection going idle");
  $IdleConnections->push($Socket);   $IdleConnections->push($Socket);
     }      }
 }  }
Line 516  sub ClientWritable { Line 532  sub ClientWritable {
  # request.   # request.
   
  &Debug(9,"Send result is ".$result." Defined: ".defined($result));   &Debug(9,"Send result is ".$result." Defined: ".defined($result));
  if(defined($result)) {   if($result ne undef) {
     &Debug(9, "send result was defined");      &Debug(9, "send result was defined");
     if($result == length($Data)) { # Entire string sent.      if($result == length($Data)) { # Entire string sent.
  &Debug(9, "ClientWritable data all written");   &Debug(9, "ClientWritable data all written");
Line 587  The transaction that is being completed. Line 603  The transaction that is being completed.
 =cut  =cut
   
 sub CompleteTransaction {  sub CompleteTransaction {
     &Debug(6,"Complete transaction");      &Debug(5,"Complete transaction");
     my $Socket = shift;      my $Socket = shift;
     my $Transaction = shift;      my $Transaction = shift;
   
Line 626  sub StartClientReply { Line 642  sub StartClientReply {
     &Debug(8," Reply was: ".$data);      &Debug(8," Reply was: ".$data);
     my $Serial         = $ActiveClients{$Client};      my $Serial         = $ActiveClients{$Client};
     my $desc           = sprintf("Connection to lonc client %d",      my $desc           = sprintf("Connection to lonc client %d",
   
  $Serial);   $Serial);
     Event->io(fd       => $Client,      Event->io(fd       => $Client,
       poll     => "w",        poll     => "w",
Line 875  sub LondReadable { Line 890  sub LondReadable {
  $ConnectionRetriesLeft = $ConnectionRetries; # success resets the count   $ConnectionRetriesLeft = $ConnectionRetries; # success resets the count
  $Watcher->cancel();   $Watcher->cancel();
  if(exists($ActiveTransactions{$Socket})) {   if(exists($ActiveTransactions{$Socket})) {
     Debug(8,"Completing transaction!!");      Debug(5,"Completing transaction!!");
     CompleteTransaction($Socket,       CompleteTransaction($Socket, 
  $ActiveTransactions{$Socket});   $ActiveTransactions{$Socket});
  } else {   } else {
Line 1122  sub MakeLondConnection { Line 1137  sub MakeLondConnection {
     my $Connection = LondConnection->new(&GetServerHost(),      my $Connection = LondConnection->new(&GetServerHost(),
  &GetServerPort());   &GetServerPort());
   
     if($Connection == undef) { # Needs to be more robust later.      if($Connection eq undef) { # Needs to be more robust later.
  Log("CRITICAL","Failed to make a connection with lond.");   Log("CRITICAL","Failed to make a connection with lond.");
  $ConnectionRetriesLeft--;   $ConnectionRetriesLeft--;
  return 0; # Failure.   return 0; # Failure.
Line 1134  sub MakeLondConnection { Line 1149  sub MakeLondConnection {
  # exchange underway.   # exchange underway.
  #   #
  my $Socket = $Connection->GetSocket();   my $Socket = $Connection->GetSocket();
  if($Socket == undef) {   if($Socket eq undef) {
     die "did not get a socket from the connection";      die "did not get a socket from the connection";
  } else {   } else {
     &Debug(9,"MakeLondConnection got socket: ".$Socket);      &Debug(9,"MakeLondConnection got socket: ".$Socket);
Line 1237  sub QueueTransaction { Line 1252  sub QueueTransaction {
   
     my $LondSocket    = $IdleConnections->pop();      my $LondSocket    = $IdleConnections->pop();
     if(!defined $LondSocket) { # Need to queue request.      if(!defined $LondSocket) { # Need to queue request.
  Debug(8,"Must queue...");   Debug(5,"Must queue...");
  $WorkQueue->enqueue($requestData);   $WorkQueue->enqueue($requestData);
  if($ConnectionCount < $MaxConnectionCount) {   if($ConnectionCount < $MaxConnectionCount) {
     if($ConnectionRetriesLeft > 0) {      if($ConnectionRetriesLeft > 0) {
  Debug(4,"Starting additional lond connection");   Debug(5,"Starting additional lond connection");
  if(MakeLondConnection() == 0) {   if(MakeLondConnection() == 0) {
     EmptyQueue(); # Fail transactions, can't make connection.      EmptyQueue(); # Fail transactions, can't make connection.
  }   }
Line 1279  sub ClientRequest { Line 1294  sub ClientRequest {
     my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0);      my $rv = $socket->recv($thisread, POSIX::BUFSIZ, 0);
     Debug(8, "rcv:  data length = ".length($thisread)      Debug(8, "rcv:  data length = ".length($thisread)
   ." read =".$thisread);    ." read =".$thisread);
     unless (defined $rv && length($thisread)) {      unless (defined $rv  && length($thisread)) {
  # Likely eof on socket.   # Likely eof on socket.
  Debug(5,"Client Socket closed on lonc for ".$RemoteHost);   Debug(5,"Client Socket closed on lonc for ".$RemoteHost);
  close($socket);   close($socket);
Line 1524  sub CreateChild { Line 1539  sub CreateChild {
     my $pid          = fork;      my $pid          = fork;
     if($pid) { # Parent      if($pid) { # Parent
  $RemoteHost = "Parent";   $RemoteHost = "Parent";
  $ChildHash{$pid} = $RemoteHost;   $ChildHash{$pid} = $host;
  $HostToPid{$host}= $pid;   $HostToPid{$host}= $pid;
  sigprocmask(SIG_UNBLOCK, $sigset);   sigprocmask(SIG_UNBLOCK, $sigset);
   
Line 1664  Kills off (via sigint) children for host Line 1679  Kills off (via sigint) children for host
   
 =item  =item
   
 HUP's children for hosts that already exist (this just forces a status display  QUITs  children for hosts that already exist (this just forces a status display
 and resets the connection retry count for that host.  and resets the connection retry count for that host.
   
 =item  =item
Line 1675  the start of the master program and main Line 1690  the start of the master program and main
 =cut  =cut
   
 sub UpdateKids {  sub UpdateKids {
   
     Log("INFO", "Updating connections via SIGUSR2");      Log("INFO", "Updating connections via SIGUSR2");
   
       #  Just in case we need to kill our own lonc, we wait a few seconds to
       #  give it a chance to receive and relay lond's response to the 
       #  re-init command.
       #
   
       sleep(2); # Wait a couple of seconds.
   
       my %hosts;                   # Indexed by loncapa hostname, value=ip.
       
       # Need to re-read  the host table:
       
       
       LondConnection::ReadConfig();
       my $I = LondConnection::GetHostIterator;
       while (! $I->end()) {
    my $item = $I->get();
    $hosts{$item->[0]} = $item->[4];
    $I->next();
       }
   
       #  The logic below is written for clarity not for efficiency.
       #  Since I anticipate that this function is only rarely called, that's
       #  appropriate.  There are certainly ways to combine the loops below,
       #  and anyone wishing to obscure the logic is welcome to go for it.
       #  Note that we don't re-direct sigchild.  Instead we do what's needed
       #  to the data structures that keep track of children to ensure that
       #  when sigchild is honored, no new child is born.
       #
   
       #  For each existing child; if it's host doesn't exist, kill the child.
   
       foreach my $child (keys %ChildHash) {
    my $oldhost = $ChildHash{$child};
    if (!(exists $hosts{$oldhost})) {
       Log("CRITICAL", "Killing child for $oldhost  host no longer exists");
       delete $ChildHash{$child};
       delete $HostToPid{$oldhost};
       kill 'QUIT' => $child;
    }
       }
       # For each remaining existing child; if it's host's ip has changed,
       # Restart the child on the new IP.
   
       foreach my $child (keys %ChildHash) {
    my $oldhost = $ChildHash{$child};
    my $oldip   = $HostHash{$oldhost};
    if ($hosts{$oldhost} ne $oldip) {
   
       # kill the old child.
   
       Log("CRITICAL", "Killing child for $oldhost host ip has changed...");
       delete $ChildHash{$child};
       delete $HostToPid{$oldhost};
       kill 'QUIT' => $child;
   
       # Do the book-keeping needed to start a new child on the
       # new ip.
   
       $HostHash{$oldhost} = $hosts{$oldhost};
       CreateChild($oldhost);
    }
       }
       # Finally, for each new host, not in the host hash, create a
       # enter the host and create a new child.
       # Force a status display of any existing process.
   
       foreach my $host (keys %hosts) {
    if(!(exists $HostHash{$host})) {
       Log("INFO", "New host $host discovered in hosts.tab...");
       $HostHash{$host} = $hosts{$host};
       CreateChild($host);
    } else {
       kill 'HUP' => $HostToPid{$host};    # status display.
    }
       }
 }  }
   
   
Line 1694  sub Restart { Line 1786  sub Restart {
     Log("CRITICAL", "Restarting");      Log("CRITICAL", "Restarting");
     my $execdir = $perlvar{'lonDaemons'};      my $execdir = $perlvar{'lonDaemons'};
     unlink("$execdir/logs/lonc.pid");      unlink("$execdir/logs/lonc.pid");
     exec("$execdir/lonc");      exec("$execdir/loncnew");
 }  }
   
 =pod  =pod

Removed from v.1.26  
changed lines
  Added in v.1.30


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